Draw on slides while presenting, kept as a layer fully separate from the
Marp content so the deck stays pure, portable Marp.
Presenter tools (D pen, T highlighter, E eraser, X laser, C clear, Esc
puts the tool away) with a small floating colour/tool bar shown only when
a tool is active. Strokes use coordinates normalized to the 16:9 slide so
they render identically on the laptop and the beamer; in dual-screen mode
the ink and the laser are mirrored live to the audience window.
Persistence (decoupled from the .md):
- In memory the layer is keyed by Slide.id (stable within a session).
- On disk it lives in a sidecar <name>.ink.json next to the deck and as a
separate entry inside the .ocideck package; the markdown is untouched.
- Because slide ids are regenerated on load, the sidecar anchors strokes
by order + a content fingerprint, re-attaching them after reordering and
dropping them when a slide's content changed.
- Deck.annotations carries the layer in memory but is never serialized to
markdown; deckProvider.setAnnotations keeps it out of undo/redo.
flutter analyze is clean, all tests pass (incl. new stroke/codec tests),
and the macOS debug build compiles. Drawing and live beamer sync still
need verification on real hardware.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
When a second display is connected (macOS), presenting now opens a
borderless audience window on the beamer showing the slide, while the
main window shows the presenter view (current/next slide, speaker notes,
clock, controls) on the laptop. The two windows stay in sync over method
channels: navigation, blank screen, audio-complete and beamer clicks are
forwarded between them, and media plays only on the beamer to avoid
double audio. Falls back to the existing single-window presenter when
there is one display or the second window can't be created.
- Vendors a fork of desktop_multi_window in third_party/ that re-adds the
native macOS window geometry/fullscreen calls (coverScreen, setFrame,
close) the published 0.3.0 dropped; wired via a path dependency.
- Registers the app's plugins for sub-windows in MainFlutterWindow so
video/image rendering works on the beamer.
- Routes the multi_window dart entrypoint to a minimal AudienceWindowApp.
Compiles (flutter analyze + macOS debug build) and all tests pass;
runtime two-screen behaviour still needs verification on real hardware.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>