When a second display is connected (macOS), presenting now opens a borderless audience window on the beamer showing the slide, while the main window shows the presenter view (current/next slide, speaker notes, clock, controls) on the laptop. The two windows stay in sync over method channels: navigation, blank screen, audio-complete and beamer clicks are forwarded between them, and media plays only on the beamer to avoid double audio. Falls back to the existing single-window presenter when there is one display or the second window can't be created. - Vendors a fork of desktop_multi_window in third_party/ that re-adds the native macOS window geometry/fullscreen calls (coverScreen, setFrame, close) the published 0.3.0 dropped; wired via a path dependency. - Registers the app's plugins for sub-windows in MainFlutterWindow so video/image rendering works on the beamer. - Routes the multi_window dart entrypoint to a minimal AudienceWindowApp. Compiles (flutter analyze + macOS debug build) and all tests pass; runtime two-screen behaviour still needs verification on real hardware. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
44 lines
1.1 KiB
C++
Executable file
44 lines
1.1 KiB
C++
Executable file
#ifndef DESKTOP_MULTI_WINDOW_WINDOWS_FLUTTER_WINDOW_H_
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#define DESKTOP_MULTI_WINDOW_WINDOWS_FLUTTER_WINDOW_H_
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#include <cmath>
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#include <cstdint>
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#include <memory>
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#include <string>
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#include <flutter_linux/flutter_linux.h>
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#include <gtk/gtk.h>
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class FlutterWindow {
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public:
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FlutterWindow(const std::string& id,
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const std::string& argument,
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GtkWidget* window);
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~FlutterWindow();
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std::string GetWindowId() const { return id_; }
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std::string GetWindowArgument() const { return window_argument_; }
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GtkWindow* GetWindow() { return GTK_WINDOW(window_); }
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void SetChannel(FlMethodChannel* channel);
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void NotifyWindowEvent(const gchar* event, FlValue* data);
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void Show();
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void Hide();
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void HandleWindowMethod(const gchar* method,
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FlValue* arguments,
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FlMethodCall* method_call);
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private:
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std::string id_;
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std::string window_argument_;
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GtkWidget* window_ = nullptr;
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FlMethodChannel* channel_ = nullptr;
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};
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#endif // DESKTOP_MULTI_WINDOW_WINDOWS_FLUTTER_WINDOW_H_
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